Hi!

I’m Elina Ontronen and I live in Tampere, Finland. I don’t take myself too seriously, and I don’t think the things we use every day should feel serious either. A little play makes almost anything better. I laugh hardest at the moments I’m not supposed to, and I’ll never say sorry for a good dad joke.

Why not make it fun to use?

To me, design is like clay. It moulds to the situation, the need and the function. It isn’t only looking nice, and it isn’t only good usability. It’s emotions, needs, safety and fun.

Life is boring and filled with expectations, so why not make the UI feel fun to use? Anyone can make a button that works. I want to make one that feels good to press, whether the fun is in the visuals or in the words.

The materials I work with have changed over the years. The question hasn’t. What does this person need, what is getting in their way, and what would actually help?

Elina in black and white, peering through her glasses with a cheeky look, rising out of an orange clay blob
Hand-drawn figure pointing up at a lit light bulb

I’m not new to design. I’m new to doing it digitally.

I think in connections. I see how one part of a system pulls on another, and I can often feel when something isn’t working before I can say why. Then I keep looking until I can. I’m also endlessly curious about why people do what they do.

So I start from the inside out. What is the person carrying when they meet the service, and what do they need to trust it?

Good enough for now, safe enough to try

I work iteratively and I’m comfortable with uncertainty. Years of facilitating taught me to make decisions with incomplete information and to ask the questions that clarify a brief.

I’m often the person who bridges languages. Coaches and managers, HR and technology, organisations and the people they serve.

I use Figma, Miro and Adobe Creative Cloud, and AI as a design partner to push against rather than follow.

I lead processes, not people.

I’d rather clear the way than crack the whip. People are experts in their own work, so my job is to keep the process running and the blockers out of the way.

What I bring along

  • User research
  • Service design
  • Interviews
  • Workshops
  • Prototyping
  • Design systems
  • Facilitation
  • AI
  • Figma
  • Everyday tools
  • Illustrations
  • Graphics
Hand-drawn pink coffee mug

Design has always been part of my work

  • 1996 to 2002

    Product and interior design

    Trained in product design, then designed interiors for public spaces as a key account manager.

  • 2010 to 2012

    Craft design and instruction

    Built models and wrote knitting and crochet patterns at Taito Pirkanmaa, and completed my craftsman qualification in Ikaalinen.

  • 15+ years

    Designing services for people

    As a coach, HR specialist and team lead I designed webinar services, online coaching, onboarding and a learning platform.

  • Now

    Adding digital to the toolkit

    Studying UX and service design and mentoring a startup design team.

Salsa, audiobooks and yarn

When I’m not looking for inspiration for my next project, you’ll most likely find me dancing salsa. At home I listen to audiobooks and knit or doodle something.

Hand-drawn ballerina on her toes, arms above her headHand-drawn dancer in a plum outfit, mid step

“People say good design is invisible. I’d rather it made you feel a little bit better.”

Elina, Designer
A hand-drawn cookie at the bottom of the jar

Things I know you want to know

Elina Ontronen. Serving size one designer.

Role Digital experience designer

Location Tampere. Hybrid or remote

Availability Part time now. Full time in summer (June to August), other times negotiable

Languages Finnish, English, Swedish, Spanish

Tools Figma, Adobe CC, WordPress, Jira, Miro, Claude

Using something else? Give me a week.

Also contains

Coaching and training 15+ years

Team leadership 5 years

HR 5+ years

Design qualifications Product, interior and craft design

Certificates 7 in coaching, CBT and problem management

* Fun fact. Still under construction.